Hi! I'm Ginger. I am the website designer, software developer, artist, source of craft expertise, and
support person behind the applications branded with the Canitag logo. The name Canitag is that of
an fantasy world for a role-playing game I was involved in many years ago.
My mom taught me to sew when I was so young that I don't remember ever
learning. She taught me to knit when I around 7. My grandmother taught me to crochet and later to bake bread without a written
recipe. I taught myself to spin out of a book and lots of trial & error (although I've taken quite a few classes
since then). I learned weaving on a loom from a book and experimentation, card weaving from a book, the basics of
naalbinding from a class, dyeing wool from a class, the basics of kumihimo from a class, ... In other words, I'm a
serious fiber-holic. I'm good enough as a knitter to have won numerous blue ribbons and one best of show during my
5 year span of entering hand-spun, hand-dyed, hand-knitted garments at local county fairs.
I'm also a retired professional software developer. I bounced around Silicon Valley for not quite three decades.
I've worked at companies ranging from startups on up
to Microsoft. I've written in everything from now defunct programming languages (Telescript, anyone?) to
popular languages such as C and C++. I've worked on embedded software for consumer electronics, applications for Unix and Windows, and
cloud software. I've implemented web browsers, video recording and playback software, email servers, and more. In other words,
I have a fairly broad background in software.
I had the yen to try my hand someday at combining the two sides of my life by developing software for fellow
crafters. Before I retired, I made an attempt to do this as a very small business. After a couple of years of minimal income,
I discontinued my efforts to offer applications as a business. I'm now doing it as a hobby. The cost of keeping up this website and my home computer
comes out of my personal entertainment budget. All future application updates and new applications will be shipped without
advertising, at a cost that just barely covers any per-copy licensing fees I must pay. Most applications will be free.
Since this is a single person hobby, I don't have the time to be continually revising this website. I will update
this website whenever I release new applications or major updates then send out a tweet announcing the change. I'll also periodically
write blogs about what I'm up to. Click on the Feedback menu item on this site's home page for ways to reach me.